Bockanator's Site!

Bockanator's site

Hello, welcome to my website. I know pratically nothing about web development (outside of running an empscripten page). I am
just using this site as a source to host my various project, although you could probably tell that already by the lack of CSS
or javascript styling. I might add more in the future but that's not a promise. Despite the impression you might get I have no desire to be a game developer.

Here are some games/tools I made you can play:

Ashes of the Swarm Level Builder

A tool that will become bundled later on with my first actually good game I'm working on, Ashes of the Swarm. This just allows you to make your own custom levels! Expect more functionality later on such as custom tile sizes or pre-placing recruits. How to use it is pretty self explanatory if you are somewhat familar with the main game.





Catch of the Day

A game that I made in mid-2025 as part of a school project to make a computer program that related to one of the United Nations 17 Sustainable Development Goals in some way. I did number 14: Life Below Water. I programmed it in about two weeks and it has a bit of general jankiness to it unfortunately. I think the art by my friend definitely carried the project. He is the same one doing the art for Ashes of the Swarm. If you can't already tell it is a shameless clone of the classic Club Penguin ice fishing minigame.




Stim City (Download only)

A "movement shooter" FPS game made in late-2024 as the final project of my game design class. It was a group project with all friends, consisting of four of us. The game is half-completed and a blatant unity asset flip. I think the win screen only works half the time. I was very unfamilar with C# at the time and it shows. Still, there's a charm and humour to it. It served as a learning experience for me and I had a lot of fun working with my friends on it. The "stims" where originally drugs but we where told to change it. I made the shotgun, title screens and the levels and their features. Despite everything we got a 100 on the project.

You are out of stims and going through withdrawls, the only way to get more is to fight your way through a hoard of enemies and reach STIM CITY.